Nearly finished rewriting code to generate the provinces, after that the sprite placement needs to be done and hopefully then we'll see the alpha reslease.
Things that you will see in the alpha:
- normal and toric map types
- scripting features described here
- windows only alpha
- dom2 terrain types
Things you won't see in the alpha:
- cylindrical wrapping map types
- multi-platform capability
- island map types
- dom3 terrains
I'm limiting this because I really feel the need to get a release out. Once I get some feedback I can put some polish on some of the code that is closer to the core of MapGen and then move on to some of the shinier features, warp-around maps being first up.