Advanced terrain generation algorithms

Simple, yet in depth scripting feature allows modification of nearly every detail of map generation

User defined sprites and map colors, via scripts

Realistic rivers, mountain ranges, oceans

Multiple wrapping options

  • none
  • cylindrical
  • toric

4095, maximum number of provinces

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-Noncommercial-No Derivative Works 2.5 License.